Saturday, December 1, 2007

This is the opposing model of the "old crab", aptly

named the "young crab". As with the old crab, this

model was crafted from polygons and smoothed,

and the shell was the most difficult part. I created

it by creating a perfect curve in 3d Studio Max, then

I imported it into maya and extruded a circle along

the curve. This model was built to look considerably

smaller and younger than the "old crab" model, and

the shells were built in a way was supposed to exaggerate their differences.

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